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XP RTP RPG MAKER CHARSET GENERATOR
VX Ace and its built-in Character Generator create VX Ace style Chibi sprites. I don't know all of the specifics either, but the best advice is always to match the tileset style and the sprite style. So you can't just put in Mack sprites and say "These are Giants in my world." It'll still look off. I think Mack and XP style sprites also use a different lighting style than the Chibi style (VX Ace) sprites. It's important to match your sprite and tileset styles, or things will look strangely "off" in your game. While many of the tileset packs sold are compatible with RTP sprites, some like the Pixel Myth Germania one, are not. If you're using the Mack tileset, you need to use Mack style sprites. If you're using the stock RTP, stick to stock RTP style sprites. The real deciding factor is the tileset you choose to use.
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Lighting sounds strange for a 32x32 pixel sprite, but if you look closely, the sprites are carefully "shaded" using related colors, to give the illusion they are being lit from a particular angle. I think there are differences in color palette and lighting between the styles as well. I know the Mack and XP sprites are 1.5 times taller than the VX Ace RTP chibi style sprites (48 vs 32 pixels).